From c6def1b6680afd4e7a73477d46e9ab15694f9014 Mon Sep 17 00:00:00 2001 From: Scott Sunarto Date: Mon, 28 Sep 2026 20:34:37 -0700 Subject: [PATCH] docs: point World CLI users to world-engine World CLI moved into world-engine/cli and ships with World Engine; this repo no longer gets releases and install.world.dev is deprecated. --- README.md | 25 +++++++++++++++++++++++++ 1 file changed, 25 insertions(+) create mode 100644 README.md diff --git a/README.md b/README.md new file mode 100644 index 00000000..553fe18d --- /dev/null +++ b/README.md @@ -0,0 +1,25 @@ +# World CLI (deprecated) + +World CLI now lives in [argus-labs/world-engine](https://github.com/argus-labs/world-engine/tree/main/cli) +and ships as a Go tool inside the World Engine module, so a game's CLI is always the same version as +its World Engine. This repository no longer receives releases, and the `install.world.dev` install +scripts are deprecated. You need Go 1.27.1 or later. + +Install the `world` command and create a project: + +```sh +go install github.com/argus-labs/world-engine/cli/cmd/world@latest +world setup my-game +``` + +Inside a project, `world` runs the version the project pins. To add World CLI to an existing game at +its current World Engine version: + +```sh +go mod edit -tool=github.com/argus-labs/world-engine/cli/cmd/world +go mod tidy +``` + +The binaries attached to past [releases](https://github.com/Argus-Labs/world-cli/releases) stay +available for projects pinned to them. The source in this repository predates World CLI v2 and is +not maintained.