Skip to content

Speed Squared #202

Description

@SplaatSites

Description

Loads and creates a window, but doesn't boot the game

Log:

Unknown chunk: PSEM (length 4088 at offset 0xA53C0)
Unknown chunk: PSYS (length 376 at offset 0xA63C0)
Unknown chunk: FEAT (length 56 at offset 0x10B840)
Loaded "Blankworld" (0) successfully! [WAD Version 17 / GameMaker version 2023.2.0.0]
Memory after data.win parsing: used=1346128 bytes (1314.6 KB)
VM: Initialized with 1578 functions mapped
Warning: Gamepad: SDL gamecontrollerdb.txt not found at gamecontrollerdb.txt, using defaults
OpenGL Version: 4.6 (Compatibility Profile) Mesa 25.2.8-0ubuntu0.24.04.1
VM: Reset complete
VM: Reset complete
GL: Compiling default vertex shader
GL: Compiling default fragment shader
GL: Shader default succesfully linked!
GL: 7 Shaders Found
GL: Compiling __yy_sdf_shader
GL: Compiling __yy_sdf_shader vertex shader
GL: Compiling __yy_sdf_shader fragment shader
GL: Shader __yy_sdf_shader succesfully linked!
GL: Compiling __yy_sdf_effect_shader
GL: Compiling __yy_sdf_effect_shader vertex shader
GL: Compiling __yy_sdf_effect_shader fragment shader
GL: Shader __yy_sdf_effect_shader succesfully linked!
GL: Compiling __yy_sdf_blur_shader
GL: Compiling __yy_sdf_blur_shader vertex shader
GL: Compiling __yy_sdf_blur_shader fragment shader
GL: Shader __yy_sdf_blur_shader succesfully linked!
GL: Compiling _filter_gradient_shader
GL: Compiling _filter_gradient_shader vertex shader
GL: Compiling _filter_gradient_shader fragment shader
GL: Shader _filter_gradient_shader succesfully linked!
GL: Compiling _filter_fractal_noise_shader
GL: Compiling _filter_fractal_noise_shader vertex shader
GL: Compiling _filter_fractal_noise_shader fragment shader
GL: Shader _filter_fractal_noise_shader succesfully linked!
GL: Compiling _filter_vignette_shader
GL: Compiling _filter_vignette_shader vertex shader
GL: Compiling _filter_vignette_shader fragment shader
GL: Shader _filter_vignette_shader succesfully linked!
GL: Compiling _filter_screenshake_shader
GL: Compiling _filter_screenshake_shader vertex shader
GL: Compiling _filter_screenshake_shader fragment shader
GL: Shader _filter_screenshake_shader succesfully linked!
GL: Renderer initialized (11 texture pages)
Audio: miniaudio engine initialized
GL: Loaded TXTR page 0 (64x64)
GL: Loaded TXTR page 1 (2048x2048)
GL: Loaded TXTR page 2 (1000x1000)
GL: Loaded TXTR page 3 (512x512)
GL: Loaded TXTR page 4 (512x512)
GL: Loaded TXTR page 5 (574x334)
GL: Loaded TXTR page 6 (128x128)
GL: Loaded TXTR page 7 (64x64)
GL: Loaded TXTR page 8 (32x32)
GL: Loaded TXTR page 9 (32x32)
GL: Loaded TXTR page 10 (1x1)
Runner: Executing global init script: gml_GlobalScript_TGMX_6_TweenTools
Runner: Executing global init script: gml_GlobalScript_TGMX_0_MainTweens
Runner: Executing global init script: gml_GlobalScript_TGMX_3_EventCallbacks
Runner: Executing global init script: gml_GlobalScript_TGMX_9_Settings
Runner: Executing global init script: gml_GlobalScript_TGMX_7_Properties
Runner: Executing global init script: gml_GlobalScript_TGMX_2_EaseFunctions
Runner: Executing global init script: gml_GlobalScript_TGMX_Experimental
Warning: VM: [gml_Script_TGMX_Begin] Unknown function "method_get_index"!
Runner: Executing global init script: gml_GlobalScript_TGMX_5_TweenGetSet
Runner: Executing global init script: gml_GlobalScript_TGMX_1_EasyTweens
Runner: Executing global init script: gml_GlobalScript_TGMX_4_TweenState
Runner: Executing global init script: gml_GlobalScript_TGMX_8_SystemUtilities
Runner: Executing global init script: gml_GlobalScript_TGMX_System
Warning: VM: [gml_GlobalScript_TGMX_System] Unknown function "room_instance_add"!
Runner: Executing global init script: gml_GlobalScript_0
Warning: VM: [gml_Object_obj_gamemanager_Create_0] Unknown function "window_set_position"!
Warning: VM: [gml_Script_anon@133@gml_Object_obj_intro_sequence_Create_0] Unknown function "layer_sequence_create"!
Warning: VM: [gml_Script_anon@133@gml_Object_obj_intro_sequence_Create_0] Unknown function "layer_sequence_xscale"!
Warning: VM: [gml_Script_anon@130@gml_Object_obj_text_manager_Create_0] Unknown function "file_text_eoln"!
Morto

Unknown functions:

Unknown chunk: PSEM (length 4088 at offset 0xA53C0)
Unknown chunk: PSYS (length 376 at offset 0xA63C0)
Unknown chunk: FEAT (length 56 at offset 0x10B840)
Loaded "Blankworld" (0) successfully! [WAD Version 17 / GameMaker version 2023.2.0.0]
Memory after data.win parsing: used=1346128 bytes (1314.6 KB)
VM: Initialized with 1578 functions mapped
Unknown Functions:
- weak_ref_alive
- string_byte_at
- script_execute_ext
- array_copy
- method_get_self
- weak_ref_create
- show_error
- ds_list_set
- animcurve_point_new
- animcurve_channel_new
- bool
- room_instance_add
- method_get_index
- string_set_byte_at
- variable_struct_remove
- point_distance_3d
- part_system_create
- part_system_get_info
- part_emitter_burst
- part_system_position
- part_system_global_space
- layer_sequence_create
- layer_sequence_xscale
- layer_sequence_x
- layer_sequence_y
- layer_sequence_is_finished
- layer_sequence_destroy
- window_set_position
- layer_get_fx
- fx_set_parameter
- ds_map_empty
- url_open
- font_enable_effects
- array_get_index
- layer_sequence_pause
- file_text_eoln
- json_parse
- fx_create
- layer_set_fx
- json_stringify
- buffer_get_address
- mv_load_raw
- mv_get_channels_raw
- mv_get_data_raw
- buffer_resize
- mv_get_data_raw_post
46 unknown function(s) out of 605 referenced
VM: Reset complete

Game URL

https://caster-cat.itch.io/speedsquared

WAD Version

WAD Version 17

Butterscotch Target

Desktop (Windows, macOS, Linux)

Metadata

Metadata

Assignees

No one assigned

    Labels

    No labels
    No labels

    Type

    No type

    Projects

    No projects

    Milestone

    No milestone

    Relationships

    None yet

    Development

    No branches or pull requests

    Issue actions