Skip to content

Why is the scale so low? #4

Description

@OscarPeredo

The Particle Designer editor shows how the particle looks at the specified resolution, however when imported to Unity the scale range is limited up to 0.1 of its size. Is there any special reason for this? (I changed it on the script to 1 and it looks how it should.

Activity

Sign up for free to join this conversation on GitHub. Already have an account? Sign in to comment

Metadata

Metadata

Assignees

No one assigned

    Labels

    No labels
    No labels

    Type

    No type

    Projects

    No projects

      Milestone

      No milestone

      Relationships

      None yet

      Development

      No branches or pull requests

      Issue actions