Skip to content

VR interaction parity #651

Description

@tracygardner

Establish consistency across keyboard, touch and controllers

  • Refactor existing code to use new inputManager
  • Update mappings to match latest keyboard controls
  • Add support for movement via picking
  • Consider adding joystick movement
  • Resolution improvements?
  • Indication of bounds?

Metadata

Metadata

Assignees

No one assigned

    Labels

    No labels
    No labels

    Type

    No type

    Projects

    Status
    Todo

    Milestone

    No milestone

    Relationships

    None yet

    Development

    No branches or pull requests

    Issue actions