Hello Simul team,
We are evaluating trueSKY for a Windows x86-64 game using Unity 6000.3.20f1, HDRP 17.3, and D3D12.
The public Unity6 branch imports and its C# integration compiles, but it does not include the proprietary TrueSkyPluginRender_MT.dll or the D3D12 shaderbin payload. The public repository also has no Releases, Tags, Git LFS objects, Packages, or Actions artifacts containing them.
At the moment, https://simul.co is not providing a usable secure account/download route: HTTP redirects to www.simul.co, which does not resolve, and HTTPS to simul.co times out.
Could you please confirm:
- Is trueSKY for Unity still supported and available for evaluation?
- What is the current official, TLS-secured channel for obtaining the Unity 6 Windows trial package and EULA?
- Is Unity 6000.3.20f1 with HDRP 17.3 and D3D12 supported?
- What are the current trial, licensing, standalone build, and redistribution terms?
We will not use third-party or archived proprietary binaries. Thank you.
Hello Simul team,
We are evaluating trueSKY for a Windows x86-64 game using Unity 6000.3.20f1, HDRP 17.3, and D3D12.
The public Unity6 branch imports and its C# integration compiles, but it does not include the proprietary TrueSkyPluginRender_MT.dll or the D3D12 shaderbin payload. The public repository also has no Releases, Tags, Git LFS objects, Packages, or Actions artifacts containing them.
At the moment, https://simul.co is not providing a usable secure account/download route: HTTP redirects to www.simul.co, which does not resolve, and HTTPS to simul.co times out.
Could you please confirm:
We will not use third-party or archived proprietary binaries. Thank you.