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Programmable World Model

Alaya Lab

Programmable World Model overview

A coding agent reads and writes an explicit world state; the state is compiled into pixel-aligned controls and rendered by a video model.

An explicit-state-driven framework for programmable generative worlds: a state executor maintains a canonical world state and advances it under player actions and world rules; a deterministic compiler projects the state, represented as state-augmented 3D OBBs, into pixel-aligned controls; and a video model renders the observation.

Video world models are powerful interactive renderers, but plausible observations alone are not a world engine. Programmable World Model decouples world-state maintenance and evolution from visual observation generation, making world facts queryable, modifiable, and verifiable β€” entities persist off-screen, events are irreversible, and the same world state drives any camera and any visual style.

πŸ“° News

πŸš€ Release Roadmap

  • Project page
  • Technical report β€” PDF
  • Inference code
  • Pretrained weights

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Programmable World Model: explicit world state, generative rendering.

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