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Hi there, I'm Dead Shrimp Studio! 🦐

Solo dev · Godot Engine tooling

Sharp tools for the Godot Engine — built by one developer, used by the whole community. Language servers, test frameworks, an IDE-grade script editor, and more.

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🛠️ About The Studio

Hi, I'm 5cump1 — the shrimp behind Dead Shrimp Studio.

Everything here starts the same way: I hit a rough edge while working, I get obsessed, and somewhere between the first commit and the hundredth compile it becomes a tool the whole community can use. Dead Shrimp Studio is the home for that work — native, fast, and free at its core.


🚀 Shipped & Maintained

  • gdshader-lsp-cpp (C++) — The only active, feature-complete language server for GDShader, written in C++ for speed and reliability.
  • Godot HTTP Server (GDScript) — An HTTP server implemented in pure GDScript to run web endpoints, webhooks, and tooling backends right inside your Godot project.

🚧 Coming Up

  • Godot Code Studio (Flagship / In-Development) — A VS Code-style revamp of the built-in script editor—proper tabs, command palette, multi-cursor, real navigation as a GDExtension.
  • GDExtension Test Framework (In-Development) — Test your C++ GDExtensions directly in C++ using a GoogleTest-style framework that boots a real Godot instance under the hood.
  • cogodot (Planned) — Real-time, state-managed collaboration for Godot — Google-Docs-style multiplayer editing.

💖 Support the Studio

If my tools save you time, consider supporting independent Godot tooling development:

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