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Let a viewer who isn't in game see only their circle - #9
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Adds ReachService.sharesCircle for the web map (owner decision D54): only a shared circle counts, not world, world group or bypass, and with no circles nobody is reached. Unit tests only; Mapkeeper, which will call it, isn't built yet. Co-Authored-By: Claude Opus 5.5 <noreply@anthropic.com>
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Adds
ReachService.sharesCircle(viewerHas, to)for Mapkeeper's web map (owner decision D54). A viewer who isn't in game sees only players who share a circle with them. World, world group and bypass don't count, and with no circles set up nobody is reached. Anything that fails answers false.Tested: 42 unit tests pass, including the three new ones:
Not tested: the call from Mapkeeper, which isn't built yet. Not released: this goes out with Mapkeeper.
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