ThreadSchedule is a C++17 library for creating, configuring, scheduling, and
observing threads on Linux and Windows. It is header-only by default. C++20
consumers additionally get threadschedule::jthread when the standard library
provides std::jthread.
The v3 core deliberately stays small and uses lowercase, standard-style names.
Operations whose normal failure mode should not require exceptions return
threadschedule::expected<T, std::error_code>.
- CMake 3.14 or newer
- C++17 or newer
- Linux with GCC/libstdc++, or Windows with MinGW-w64/GCC or MSVC
The tested compiler versions are the compatibility contract. See Compatibility for the current matrix.
The recommended source integration uses CMake FetchContent:
include(FetchContent)
FetchContent_Declare(
ThreadSchedule
GIT_REPOSITORY https://github.com/Katze719/ThreadSchedule.git
GIT_TAG v3.0.0
)
FetchContent_MakeAvailable(ThreadSchedule)
target_link_libraries(my_app PRIVATE ThreadSchedule::ThreadSchedule)An existing checkout can be added directly:
add_subdirectory(path/to/ThreadSchedule)
target_link_libraries(my_app PRIVATE ThreadSchedule::ThreadSchedule)To install and consume the CMake package:
cmake -S . -B build -DTHREADSCHEDULE_INSTALL=ON
cmake --build build
cmake --install build --prefix /your/prefixfind_package(ThreadSchedule 3 CONFIG REQUIRED)
target_link_libraries(my_app PRIVATE ThreadSchedule::ThreadSchedule)Conan 2 consumers can build a local package directly from the release source:
conan profile detect
conan create . --build=missingWindows Vista compatibility mode is available when older platform targeting is required. It reduces Windows feature usage to avoid Win7+ only paths. This mode is currently not tested on real Vista hardware and may be unstable. Validation is limited because no active Vista test machine is available.
cmake -S . -B build -DTHREADSCHEDULE_WINDOWS_VISTA_COMPAT=ONconan create . -o '&:windows_vista_compat=True' --build=missingThe recipe is tested in CI. Its standard shared=True option packages the
optional ThreadSchedule::Runtime; header-only mode remains the default.
#include <threadschedule/threadschedule.hpp>
#include <iostream>
int main()
{
threadschedule::thread_pool pool(threadschedule::worker_count{2});
auto answer = pool.submit([] { return 42; });
if (!answer) {
std::cerr << answer.error().message() << '\n';
return 1;
}
std::cout << answer->get() << '\n';
}The complete
getting-started project includes its
own CMakeLists.txt and is tested against a freshly installed package.
| Need | Start with |
|---|---|
| Own one thread | thread |
| Own one cooperatively cancellable C++20 thread | jthread |
| Configure the calling thread | this_thread |
| Submit general-purpose work | thread_pool |
| Run delayed or periodic work | scheduled_pool |
| Discover and control registered threads | thread_registry |
| Find unregistered Linux threads by OS name | advanced::thread_by_name_view |
| Select a specialized pool or native control | advanced::* |
Include <threadschedule/threadschedule.hpp> for the complete core. Include
<threadschedule/advanced.hpp> only when the workload requires native or
specialized choices.
For small consumers, each core contract is independently includable. For example, a single managed thread needs only:
#include <threadschedule/thread.hpp>
#include <threadschedule/thread_config.hpp>Pools can use <threadschedule/thread_pool.hpp> or
<threadschedule/scheduled_pool.hpp> directly; registry-only code can use
<threadschedule/thread_registry.hpp>. The focused headers avoid making an
application opt into unrelated APIs, while threadschedule.hpp remains the
convenient complete core umbrella.
ThreadSchedule keeps failure channels explicit:
| Operation | Failure channel |
|---|---|
| Direct construction | May throw std::system_error, like standard types |
create(...) |
Returns expected<T, std::error_code> |
| Configuration and shutdown | Return expected<void, std::error_code> |
thread_pool::submit(...) |
Submission error in expected; task exception in the future |
thread_pool::post(...) |
Submission error in expected; task exception via the configured error callback |
Explicit *_or_throw operation |
Throws std::system_error on failure |
Always inspect an expected before dereferencing it. A task submitted with
post() has no future; call set_error_callback(...) on the pool config if
its exceptions must be observed.
threadschedule::thread owns a std::thread but deliberately joins a joinable
thread on destruction. Destruction and move assignment can therefore block.
Call join(), detach(), or release() explicitly when that timing matters.
Direct construction is the ordinary path:
threadschedule::thread worker([] { do_work(); });
if (auto joined = worker.join(); !joined)
report(joined.error());Use create(...) when initial configuration failures should be returned as an
error value:
threadschedule::thread_config config;
config.set_name("metrics").set_scheduling(threadschedule::schedule::background());
auto worker = threadschedule::thread::create(config, [] {
collect_metrics();
});
if (!worker) {
report(worker.error());
} else if (auto joined = worker->join(); !joined) {
report(joined.error());
}Affinity uses logical CPU indices and is intentionally absent from this first configured example: containers and restricted CPU sets may not make CPU 0 available. Query the deployment environment before pinning a thread.
Code running inside any thread can configure itself without wrapping or registering the thread first:
auto allowed = threadschedule::this_thread::get_affinity();
if (!allowed) {
report(allowed.error());
} else {
threadschedule::thread_affinity pinned({ allowed->cpus().front() });
if (auto result = threadschedule::this_thread::set_affinity(pinned);
!result)
report(result.error());
}
if (auto result = threadschedule::this_thread::set_priority(
threadschedule::priority_level::low);
!result)
report(result.error());this_thread also provides configure, set_nice, get_priority,
set_name, and get_name. Affinity readback reports the logical CPU indices
the process is actually allowed to use, which is safer than assuming CPU 0 is
available.
Under C++20, jthread mirrors standard callable forwarding and stop-token
injection:
#if defined(__cpp_lib_jthread) && __cpp_lib_jthread >= 201911L
threadschedule::jthread worker([](std::stop_token stop) {
while (!stop.stop_requested())
do_work();
});
worker.request_stop();
#endifSee the compile-tested jthread example.
threadschedule::thread_pool_config config;
threadschedule::thread_config workers;
workers.set_name("worker");
config.set_worker_count(threadschedule::worker_count{4})
.set_worker_config(std::move(workers))
.set_error_callback([](threadschedule::task_error const& error) {
log(error.what());
});
threadschedule::thread_pool pool(std::move(config));
auto answer = pool.submit([] { return calculate(); });
if (!answer)
report(answer.error());
else
use(answer->get());Task exceptions from submit() remain attached to the returned future and are
rethrown by get(). Direct pool construction can throw when worker creation or
configuration fails; thread_pool::create(...) offers the error-value path.
Portable intent factories cover ordinary use:
auto background = threadschedule::schedule::background();
auto interactive = threadschedule::schedule::interactive();
auto low_latency = threadschedule::schedule::low_latency();
auto lower_priority = threadschedule::schedule::priority(
threadschedule::priority_level::low);
auto exact_nice = threadschedule::schedule::nice(
threadschedule::nice_value{10});
auto realtime = threadschedule::schedule::realtime_fifo(
threadschedule::realtime_priority{80});The five priority_level values are the simplest cross-platform choice.
Negative nice values and realtime policies normally require elevated
privileges on Linux. Native scheduling remains available through
threadschedule::advanced.
#include <threadschedule/advanced.hpp>
threadschedule::advanced::work_stealing_pool pool(8);
auto future = pool.submit(expensive_work);On Linux, an unregistered process thread can also be found by its exact
kernel-visible name. A singular lookup rejects duplicate names; use
find_all() when duplicates are intentional:
auto worker = threadschedule::advanced::thread_by_name_view::create("io-worker");
if (!worker)
report(worker.error());
else if (auto lowered = worker->set_priority(
threadschedule::priority_level::low);
!lowered)
report(lowered.error());The view remembers the Linux TID and its start-time generation, so exited or
recycled targets report no_such_process. This native lookup cannot fully
close the race between the last identity check and a TID-based syscall; use
thread_registry when target lifetime must be coupled to control operations.
The advanced namespace is public and follows semantic versioning. See Advanced APIs for native controls, profiles, topology, future combinators, task groups, chaos testing, and lower-level error handling.
Header-only mode owns one registry per linked image. Applications that need one registry shared by an executable and compatible DSOs can link the optional C++ runtime:
set(THREADSCHEDULE_RUNTIME ON)
add_subdirectory(ThreadSchedule)
target_link_libraries(my_app PRIVATE ThreadSchedule::Runtime)This is a same-toolchain C++ ABI, not a portable plugin ABI. Do not mix GCC, MinGW, and MSVC artifacts.
- Online API reference
- API overview
- Advanced APIs
- CMake reference
- Compatibility and ABI
- Migrating from 2.x
- Changelog
ThreadSchedule is available under the MIT License.