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Header Removal
Claus Valca edited this page Sep 15, 2026
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1 revision
Some old ROMs have copier headers — extra bytes added by hardware copiers in the 90s. These headers can cause emulators to reject the ROM or behave incorrectly.
| System | Header Type | Size |
|---|---|---|
| NES | iNES header | 16 bytes |
| SNES | SMC/SWC/FIG copier header | 512 bytes |
| Game Boy (GB) | Copier header | 512 bytes |
| Game Boy Color (GBC) | Copier header | 512 bytes |
- Go to the Utilities tab
- Select Header Removal
- Drop your ROM file
- OpenROM detects the header type automatically
- Click Remove Header
OpenROM shows a confidence rating before removal:
- ✅ Certain — header detected with high confidence
⚠️ Likely — header pattern matches but verify first
# Auto-detects header type
openrom-core --remove-header "game.smc"
Specify output file
openrom-core --remove-header "game.smc" --output "game_clean.sfc"
OpenROM always creates a backup before removing a header:
game.smc ← original (unchanged)
game.smc.bak ← backup
game_clean.sfc ← output without header
The original file is never modified.
Most modern emulators handle headered ROMs fine. You need header removal when:
- A ROM patch requires a headerless ROM (most patches do)
- Your emulator rejects the ROM
- You want to verify the ROM against No-Intro database (which uses headerless ROMs)
Rule of thumb: if you're about to apply a patch, remove the header first.