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Prisma

This is a solo-developed, artistic adventure game still actively [Work In Progress - Under Development]. The story revolves around restoring vibrant color and texture to a bleak, desaturated world cursed with gray.


The Artistic Adventure

The world of Prisma has been cursed with a complete loss of color, plunged into bleak grayscale. Hope rests with a lone protagonist—the only remaining source of light and life. As you explore, your mere presence triggers a vibrant color aura, dynamically restoring color, texture, and life to the surroundings. Break the curse and bring the world back to life.


Gallery

image :

logo image (3) image (2) image (1)

Build Features (Solo Prototype)

This build is a solo prototype that focuses on foundational technical systems.

  • Third-Person Movement: Basic controls for walking, running, and jumping.
  • Third-Person Camera: Smooth, following camera system implemented with Unity Cinemachine.
  • Dynamic Grayscale-to-Color System: Proximity-based color restoration triggered dynamically by player presence.
  • Persistent Color Aura: Restored colors remain briefly even when moving away, supporting mechanics like jumping without breaking the effect.
  • Aura-Based Reveal: Seamless proximity triggering allows for smooth, dynamic color reveals before direct contact.

Play the Prototype

A pre-alpha build is available for testing and feedback on Google Drive. Please note that this build is a working prototype still in active development.

[Download the Build on Google Drive]

Development Roadmap (Upcoming Milestones)

The next phases will focus on integrating gameplay loops and polish:

  • Enemy Defeat Integration: Color restoration unlocked after defeating specific enemies.
  • Final Boss Mechanic: Logic to fully and permanently restore color to the entire world upon defeating the final boss.
  • Enhanced Visuals: Integrating Particle Systems, improved lighting, and environmental effects.
  • Sound Design: Atmospheric audio and sound effects when color is restored.

Author

Driss Moussaoui (MSDcoding) - GitHub Profile


License

This is a personal learning and development project.

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