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Make unix scripts executable - #118

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kjlubick merged 1 commit into
NVIDIA:developfrom
kjlubick:executable-bits
Sep 23, 2026
Merged

kjlubick merged 1 commit into
NVIDIA:developfrom
kjlubick:executable-bits

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@kjlubick

@kjlubick kjlubick commented Sep 23, 2026 •

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Description

This is a speculative fix for a report where uninstall scripts on Mac weren't working correctly.

Release intent

Changelog title

n/a

Changelog body

n/a

Bumps

  • services: none
  • nvpair-cluster-manager: none
  • nvpair-engine-manager: none
  • nvpair-errors: none
  • nvpair-job-scheduler: none
  • nvpair-manual-nodes: none
  • nvpair-node-info: none
  • nvpair-node-scanner: none
  • nvpair-node-settings: none
  • nvpair-proxy: none
  • nvpair-tui: none
  • nvpair-ui-broker: none
  • nvpair-workload-manager: none

Scope

This only fixes the scripts, doesn't add any presubmits for backsliding.

Validation

None done, needs a check by QA

Risk

This shouldn't make things worse, even if it doesn't make them better.

Checklist

  • I have read the Contributing Guidelines.
  • Every commit is signed off (git commit -s), certifying the Developer Certificate of Origin.
  • New or existing tests cover the change.
  • Relevant documentation is updated.
  • I checked the diff, changed filenames, and commit messages for credentials, private data, internal URLs, internal issue identifiers, and generated artifacts.
  • I recorded the validation commands and results above.
  • I declared version bumps in the release-intent block above. services/versions.json is written by automation — do not edit it by hand.

Signed-off-by: Kaylee Lubick <klubick@nvidia.com>
@kjlubick
kjlubick requested a review from ckelseynv September 23, 2026 17:06
@kjlubick
kjlubick merged commit 150f68c into NVIDIA:develop Sep 23, 2026
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2 participants