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chore(release): prepare SDK 0.6.0-alpha.1 - #155
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Preview of a2462ca (candidates demos): https://micro-engine-hclcibimo-nastmzs-projects.vercel.app |
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Prepares SDK 0.6.0-alpha.1 (releasing), at the owner's request.
What it contains
MicroEngine.Physics.Box2D(Box2D 3.2 behindIPhysicsWorld2D, natives for every target).Game.Diagnosticswith per-system times and the"MicroEngine"meter.Game.DebugDrawwith the physics view and shape inspection.ILog, and crash reports.microengine packageanddoctorwith a .NET SDK newer than 10 (fix(cli): package games with .NET SDK 11 (runtime pack MSBuild resolved, workloads per SDK) #153).MicroEngineGameFactoryproperty are removed, hence the minor bump. The migration notes cover both.Done here
node sdk/version.mjs release 0.6.0-alpha.1:MicroEngineVersionandsdk/version.json.node site/scripts/api-reference.mjs: the API reference names the version.Checks (local)
node sdk/version.mjs check: every active reference names 0.6.0-alpha.1.status: prepared and documented 0.6.0-alpha.1, nothing pending.dotnet pack MicroEngine.slnx -p:MicroEngineRelease=truegives seven packages, andnode sdk/tests/packages.mjspasses for all of them.MicroEngine.Physics.Box2Dpackage. That package is packed only in CI, with every target's native library.--check, site tests 71/71.After merge
sdk-release checks the commit, drafts
sdk-v0.6.0-alpha.1, and waits for thenugetenvironment's approval.MicroEngine.Physics.Box2Dis a new package ID on nuget.org. The Trusted Publishing policy allows newMicroEngine*packages, but this is its first push.🤖 Generated with Claude Code