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Michael Neises edited this page Oct 15, 2024
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1 revision
There are two types of storage: innate and modular.
Innate storage is an intrinsic part of your vehicle. Every copy of your vehicle has this storage space. It can't normally be removed, and it doesn't need to be added.
public virtual List<VehicleParts.VehicleStorage> InnateStorages => new List<VehicleParts.VehicleStorage>();
public virtual List<VehicleParts.VehicleStorage> ModularStorages => new List<VehicleParts.VehicleStorage>();
Here is the definition of the VehicleStorage struct: