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1.35.0: Mythic+ route fight style (experimental, made by AI) - #47

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Roburmaster merged 1 commit into
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mythic-plus-route
Oct 3, 2026
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Roburmaster merged 1 commit into
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mythic-plus-route

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A whole season dungeon simulated pull by pull with SimC's DungeonRoute, built at run time from Mythic Dungeon Tools and Raider.IO on the player's PC. Marked experimental and made by AI in the app and README.

  • Routes from MDT or the player's own Raider.IO runs; bosses matched to the game's encounters by name.
  • Pace from a run (per-boss share, trash share from the remaining time) or a set share; Bloodlust placed by two measuring runs.
  • Per-pull results; run time per variant.
  • Ships Electron 44.4.5.

Tested: npm test (229 pass), npm run test:ci, and real SimC runs of all 8 season dungeons through the app (16/16 steps complete).

🤖 Generated with Claude Code

A whole season dungeon simulated pull by pull with SimC's DungeonRoute, built
at run time from Mythic Dungeon Tools (enemy health, forces, bosses, saved
routes) and Raider.IO (replays of the player's own runs).

- Routes from an MDT route or one of your runs; bosses matched to the game's
  encounters by name, since MDT's encounter IDs are wrong for new dungeons.
- Pace from a run: each killed boss lasts as long as it did there, trash fills
  the rest of the run's time; two measuring runs place Bloodlust.
- Results show the run against yours, your share on bosses and trash, and
  every pull; variants show run time.
- Warriors no longer force fixed_time on this fight style.
- Marked experimental and made by AI in the app and the README.
- Ships Electron 44.4.5 (Dependabot bump merged after 1.34.0).

Co-Authored-By: Claude Opus 5.5 <noreply@anthropic.com>
@Roburmaster
Roburmaster merged commit 2797c08 into main Oct 3, 2026
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@Roburmaster
Roburmaster deleted the mythic-plus-route branch October 3, 2026 06:26
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