A port of Platform Editor on Scratch, where you have to beat levels by placing various items.
This is a normal Rust project utilizing SDL3.
Use cargo build to compile the project, or cargo run to directly compile and run the project.
The SDL3 library (and the Rust sdl3 library) as this project's framework.
Scratch and Freesound for the sounds in this project.
Scratch for providing the medium for me to create the original game.
The Level Editor series for the original concept.