Overhaul poker tournaments and fix blackjack payouts - #28
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Navigate logical layers of code changes, visualize relationships, and explore their blast radius. No actionable comments were generated in the recent review. 🎉 ℹ️ Recent review info⚙️ Run configurationConfiguration used: Organization UI Review profile: CHILL Plan: Advanced Run ID: 📒 Files selected for processing (2)
🚧 Files skipped from review as they are similar to previous changes (1)
Included review availability: This review used your included allowance. Your plan provides up to 10 included reviews per hour; 8 remain after this review. 📝 SummarySummary by CodeRabbit
WalkthroughPoker tables now support tournament settings, chip stacks, rebuys, and tournament commands. Poker hand flow handles tournament betting and settlement. Wager withdrawals and payouts can use smaller coin denominations. ChangesPoker Tournament Play
Wager Coin Denominations
Priority: ➖ Normal Estimated code review effort: 4 (Complex) | ~45 minutes Change: Feature Sequence Diagram(s)sequenceDiagram
participant Player
participant CommandManager
participant PokerCommands
participant PokerTournament
Player->>CommandManager: Submit poker command
CommandManager->>PokerCommands: Dispatch authorised player command
PokerCommands->>PokerTournament: Check eligibility and update tournament state
PokerCommands->>Player: Send command result
Suggested reviewers: Merge Risk: ⚪ Minimal · up to The persistence change isolates malformed poker settings without preventing valid tables from loading. No actionable merge-blocking failure is established in the reviewed tournament and wager behavior; the change is ready to merge after normal checks. Security Architecture ReviewSecurity architecture risk: 🟡 Moderate · up to Tournament commands enforce player identity and host authorization, and shutdown includes entry refunds. However, a started tournament can reach a state with no participants while retaining its entry money, blocking normal entry and completion until separate recovery. The impact is table-local rather than server-wide. Retained concerns
Security review detailsSecurity Blast Radius
Trust Boundaries and Controls
Resilience and Maintainability Implications
🚥 Pre-merge checks | ✅ 4 | ❌ 1❌ Failed checks (1 warning)
✅ Passed checks (4 passed)
Full details: Docstring CoverageExplanation Docstring coverage is 13.56% which is insufficient. The required threshold is 80.00%. Docstring coverage is scoped to functions touched by this diff. Analyzed 118 functions across 18 files. (3 skipped: 3 unsupported.)
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Actionable comments posted: 1
- 🪄 Fix CodeRabbit comments on this PR
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Inline comments:
Review comments at @src/main/java/net/tfminecraft/games/table/TableManager.java:
- Around line 4450-4451: Update the poker configuration call in fromData to
catch IllegalArgumentException from PokerTournament.configure and rethrow it as
JsonParseException with the table ID and original cause, allowing loadAll’s
existing handling to skip the invalid table and continue loading others.
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ℹ️ Review info
⚙️ Run configuration
Configuration used: Organization UI
Review profile: CHILL
Plan: Advanced
Run ID: ce2a5af6-3782-4861-ae7e-c023975ff65e
📒 Files selected for processing (21)
README.mdsrc/main/java/net/tfminecraft/games/Messages.javasrc/main/java/net/tfminecraft/games/command/CommandManager.javasrc/main/java/net/tfminecraft/games/command/PokerCommands.javasrc/main/java/net/tfminecraft/games/game/HandTalk.javasrc/main/java/net/tfminecraft/games/game/PokerGame.javasrc/main/java/net/tfminecraft/games/game/PokerTournament.javasrc/main/java/net/tfminecraft/games/table/Table.javasrc/main/java/net/tfminecraft/games/table/TableManager.javasrc/main/java/net/tfminecraft/games/wager/BucketAccount.javasrc/main/java/net/tfminecraft/games/wager/ChipItems.javasrc/main/java/net/tfminecraft/games/wager/WagerEngine.javasrc/main/resources/help.ymlsrc/main/resources/messages.ymlsrc/test/java/net/tfminecraft/games/MessagesTest.javasrc/test/java/net/tfminecraft/games/game/HandTalkTest.javasrc/test/java/net/tfminecraft/games/game/PokerGameTest.javasrc/test/java/net/tfminecraft/games/game/PokerTournamentTest.javasrc/test/java/net/tfminecraft/games/table/TableManagerBlackjackRoundTest.javasrc/test/java/net/tfminecraft/games/table/TableManagerPokerOverhaulTest.javasrc/test/java/net/tfminecraft/games/wager/WagerEngineTest.java
Included review availability: This review used your included allowance. Your plan provides up to 10 included reviews per hour; 8 remain after this review.
Poker tables previously displayed blinds without collecting them, accepted stakes out of turn, reset all-in status between streets, and showed only the winning hand in chat. This change collects blinds automatically, enforces the current turn, adds all-in commands and public action messages, and shows every remaining player's hole cards at showdown.
Adds configurable tournaments with Denar entry fees, separate chip stacks, limited rebuys, antes, timed blind levels and host kick/finish commands. Denars remain in the prize ledger until the tournament finishes; shutdown refunds entries and preserves settings.
Fixes blackjack auto-dealer payouts that returned only the stake when large coin denominations could not make the net winnings after tax. Table withdrawals now plan exact, value-preserving change, and bank/mint payout topups use smaller denominations.
Validation: Java 21 mvn clean verify passed all 1,108 tests; GitHub build passed for final commit 397a0f9. The final CI artifact was installed on TFMCDev01 (Paper 1.21.10-130): Games enabled with ProtocolLib and startup reached Done at 21:05:53 UTC. No Games errors were reported. Other plugins have existing startup configuration errors; multiplayer client rendering was not exercised. Regression scenarios cover real table/money flows, all-ins, blind collection, tournament prizes/refunds, taxed regular and natural blackjack wins, refused change transactions, and isolation of invalid saved tournament settings.