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Reword player messages in character. - #53
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Replace out-of-character wording in gameplay messages (permissions, containers, entities, chunks, plugin tags) with in-world phrasing. Staff commands, usage help and setup errors keep their plain wording. Co-Authored-By: Claude Opus 5.5 (1M context) <noreply@anthropic.com>
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WalkthroughPlayer-facing messages change for vehicle seats, storage, train attachment, harness seating and ammunition reloading. Existing seat-selection branches and rejection checks remain in place. ChangesPlayer-facing message updates
Priority: ⬇️ Low Estimated code review effort: 1 (Trivial) | ~5 minutes Change: Other Merge Risk: ⚪ Minimal · up to The revised messages remain aligned with seating, storage, train and reload outcomes. No merge-blocking issue is identified; the change is ready to merge subject to normal checks.
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Actionable comments posted: 1
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Inline comments:
Review comments at
@src/main/java/net/tfminecraft/vehicleframework/managers/VehicleManager.java:
- Line 433: Update the denial message in mayOpenSeatMenu to use neutral wording
that applies both when the owner has denied access and when the player lacks a
matching ticket; do not attribute every denial to the owner.
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ℹ️ Review info
⚙️ Run configuration
Configuration used: Organization UI
Review profile: CHILL
Plan: Advanced
Run ID: d45759df-67ff-4b37-918a-07ac0b59a6ca
📒 Files selected for processing (5)
src/main/java/net/tfminecraft/vehicleframework/managers/InventoryManager.javasrc/main/java/net/tfminecraft/vehicleframework/managers/VehicleManager.javasrc/main/java/net/tfminecraft/vehicleframework/vehicles/component/Harness.javasrc/main/java/net/tfminecraft/vehicleframework/vehicles/handlers/TrainHandler.javasrc/main/java/net/tfminecraft/vehicleframework/weapons/handlers/AmmunitionHandler.java
Limit details: You’ve used all 10 included reviews currently available.
Co-Authored-By: Claude Opus 5.5 (1M context) <noreply@anthropic.com>
Summary
Rewords player-facing gameplay messages that broke immersion with server terms (permissions, access, containers, entities, chunks, plugin names) so they read in character. Staff and admin commands, usage help and setup errors keep their plain wording. Wording only: no permission checks or message routing change.
Entity seats now say "Passenger" in the seat menu. Messages about a mob you pick out in the world or hitch to a harness keep "creature".
Before and after
Colour codes are omitted; the code keeps them.
Testing
mvn -o verifypasses: 639 tests, 0 failures.🤖 Generated with Claude Code