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Decide #293/#292 — content crosses campaigns by composition at load - #562
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What
Records the decision for #293 (and the structural half of #292): a campaign includes another as a prefixed module at registry build; one campaign and one session at runtime;
GameStateand the save envelope unchanged. Specifies variables,visitedCounts, endings, achievements and identity at the boundary. Contract work tracked in #561.Closes #293. Closes #292.
Verified
build/Test-Documentation.ps1passed (131 files). Engine gates not run — no source change.