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Plan content epochs — slices S129–S135 - #586
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Seven vertical slices against the Revision 2 contract: resolve-by-state first, then logged adoption proven on a test kind (the replay-exactness risk) before the archive, the story-graph rule, the session store's adoption points, saves and branches, and the replay oracle.
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Appends seven slices to
design/30-slices.mdfor content epochs (16-content-epochs.md, Revision 2, #584). This PR changes the plan only. No code changes.(campaignId, campaignVersion). AddsEngineHost.archiveandcreateGame(config, version?), anddeserializenow rejects a version that does not resolve (closes S125.5)LoggedEntry,Engine.adoptContentsteps 0–8,formatVersion: 2, the C26 checks, and §14 harness replay across an epoch, proven on a test kindcreateContentArchive: validated publish, content digest,content_version_conflict, frozen copies, and the channeladoptContent: the §8.1 additive rule, including the F2 node conditionSessionHost.content: adoption atsubmitActionandresumeSession, and the C27getStringsunionloadGameof an archived epoch without migration,LoggedMigration, andbranchSessionacross epochsAdoptionSubmissionandAdoptionDecision, the widenedcampaign_version_missing, and one corpus fixture that crosses an epochOrdering. S129 comes first because adoption needs resolve-by-state. S130 carries the riskiest assumption, that replay stays byte-identical across an epoch while v1 states are unchanged. It is proven before any shipped kind or host depends on it.
Verified:
./build/ConvertTo-HumanDocumentation.ps1regeneratedengine/TODO.md../build/Test-Documentation.ps1passed, including the drift check.git diff --checkis clean. The engine suite did not run because no code changed.