This Mod aims to add a simple way to make "Additional Modification" - Mods for BeamNG, that automatically get generated for every installed vehicle ingame, even modded ones.
You only need to add a Json-Template to /modslotgenerator/ for a mod and it generates everything based on the Settings in the UI.
It also adds "MultiSlot" compatibility, so you can use multiple "Additional Modification" - mods at the same time.
More Info
Description:
A simple to the UI addable app to generate all the mods manually or generate a specific one by entering your templates location.
Can also generate everything as a separate, non Mulislot mod.
- Generate Standalone mods with specified output, automatic packing etc
- Generate Manually (MultiSlot and Standalone)
- Settings for generator: Autopack, Separate Mods, Debug level , Concurrency
- Utils: Get Templates (to see what Templates get detected), reload ModDB, reload Lua
- Editable Keybind in the Settings to open and close
- UI Button that can be added to open and close app
- Draggable and resizable
2.6.0 Introduces a new integration into the 0.39 Vue-Based Menu
- My Plugins (GitHub)
- Advanced Internals by wlkmanist:
Current todo list:
- Fix UI issue ingame!!!
- Automatically create a Body with a Mod slot for non modslot vehicles, or solve the issue otherwise, maybe Plate-Slot. LUA hooked works!
- Compatibility to MultiSlot for all Mod-Slot-mods Works
- Tutorial on creating Plugins for this
- Change Menu-Setting to Debug-Level instead of Detailed Debug toggle Somewhat implemented
- (Later maybe) Add Editor tab, to make Templates inside BeamNG







