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creates mods for _mod slots using templates

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MultiSlot / General ModSlot Generator for BeamNG

This Mod aims to add a simple way to make "Additional Modification" - Mods for BeamNG, that automatically get generated for every installed vehicle ingame, even modded ones.

You only need to add a Json-Template to /modslotgenerator/ for a mod and it generates everything based on the Settings in the UI.
It also adds "MultiSlot" compatibility, so you can use multiple "Additional Modification" - mods at the same time.
More Info

App (old, abandoned)

Description:

A simple to the UI addable app to generate all the mods manually or generate a specific one by entering your templates location.
Can also generate everything as a separate, non Mulislot mod.

Imgui-Lua app / popup menu (new)

  • Generate Standalone mods with specified output, automatic packing etc
  • Generate Manually (MultiSlot and Standalone)
  • Settings for generator: Autopack, Separate Mods, Debug level , Concurrency
  • Utils: Get Templates (to see what Templates get detected), reload ModDB, reload Lua
  • Editable Keybind in the Settings to open and close
  • UI Button that can be added to open and close app
  • Draggable and resizable
Pictures:

Generate Standalone Tab Generate Manually Tab Settings Tab Utils Tab

Vue-Menu integration

2.6.0 Introduces a new integration into the 0.39 Vue-Based Menu

Pictures:

Generate Manually Tab Generate Standalone Tab Settings Tab Utils Tab

Plugins

TODO

Current todo list:
  • Fix UI issue ingame!!!
  • Automatically create a Body with a Mod slot for non modslot vehicles, or solve the issue otherwise, maybe Plate-Slot. LUA hooked works!
  • Compatibility to MultiSlot for all Mod-Slot-mods Works
  • Tutorial on creating Plugins for this
  • Change Menu-Setting to Debug-Level instead of Detailed Debug toggle Somewhat implemented
  • (Later maybe) Add Editor tab, to make Templates inside BeamNG

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creates mods for _mod slots using templates

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