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  • 09:11 (UTC -07:00)

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Tofuhsu/README.md

Hi, I'm Jeff 👋

  • M.S. Computer Science @ USC, graduating May 2027
  • Embedded & systems: co-built a portable NIR biosensing device (Arduino Nano 33 BLE Sense, I2C sensor, BLE) behind an IEEE paper, and a real time C++/OpenGL rendering engine from scratch
  • Also applied AI / ML engineering — retrieval fine-tuning, agents, and the evaluation harnesses around them
  • C/C++, Python, C#/.NET, TypeScript, backend + cloud
  • I care about verifiable results — controlled comparisons, independent checks, honest negative results over cherry picked numbers
  • Coauthor, IEEE Transactions on Human Machine Systems (2026)
  • Looking for 2027 new grad roles in Embedded Systems Engineering / AI Engineering
  • Reach me: LinkedIn · Portfolio · Email

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  1. 3D-Rendering-Engine 3D-Rendering-Engine Public

    Custom C++ OpenGL/GLSL 3D rendering engine: hand-written OBJ/MTL parser, multi-light Phong shading, skybox mapping, manual VAO/VBO buffer management

    C++

  2. promptfoo promptfoo Public

    Forked from promptfoo/promptfoo

    Personal fork: nested-path error localization for the OpenAI Agents retry-policy validator (+81 tests, 195/195 passing). Work is on branch fix/agents-retry-policy-validation.

    TypeScript

  3. sentence-transformers sentence-transformers Public

    Forked from huggingface/sentence-transformers

    Personal fork: controlled experiment on hard vs. random negatives for SciFact retrieval fine-tuning (nDCG@10 0.6785 vs 0.6573, 3 seeds). Work is on branch experiment/scifact-hard-negatives — see PR…

    Python

  4. task-management-system task-management-system Public

    Full-stack multi-user task management system with ASP.NET Core, Vue 3, JWT authentication, per-user authorization, integration tests, and CI.

    C#