Interested in game programming, graphics and developer tools.
- Korea University, Dept of Computer Science & Engineering (2021-Current)
- Sunrin Internet High School, Dept of Information & Telecommunication (2017-2020)
- ICPC Asia Seoul Regional 2021 5th prize (14th place)
- Kookmin University Algorithm Competition 2019 1st prize
- APIO (Asia-Pacific Informatics Olympiad) 2019 Silver medal
- Kyung Hee University National High School Algorithm Competition 2018 1st prize
- GDShader Language Support - A IntelliJ-based IDE plugin for Godot's shading language
- Radiance Cascades - A 2D Radiance Cascades global illumination prototype built with C++20, Direct3D 11, and HLSL
- 30 Shaders in 30 Days - Learning practical game shaders through daily challenges
- Game Development
- Computer Graphics & Shaders
- Developer Tools
- Algorithm & Problem Solving
- Functional Programming


