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artbylmz/README.md
> fastfetch

artbylmz

artbylmz@github
-------------------------
๐Ÿ‘ค Name:        Yilmaz Seyhan (ylmz / ylmzart / artbylmz)
๐ŸŽจ Role:        Technical Artist / Game Artist
๐Ÿ“ Location:    Antalya, Turkey (open to relocation)
๐ŸŽฎ Shell:       Unreal Engine 4/5
๐ŸงŠ DE:          Blender, Substance Designer/Painter
๐Ÿ–‹๏ธ  WM:          Photoshop, Perforce, Plastic SCM, Git/GitHub
๐Ÿ’ป Languages:   HLSL, GLSL, C++, Rust, C#
๐Ÿงฐ Also using:  3D Coat, Marmoset Toolset, Houdini, Maya
๐ŸŒ Portfolio:   ylmz.art
โœ‰๏ธ  Contact:     artbylmz@hotmail.com

๐ŸŽจ Colors

ย  ย  ย  ย  ย  ย  ย  ย  ย  #0E1128#FF4713#5C2D91#2ea44f#C6266A#31A8FF#F5792A


Technical Artist & Game Artist based in Antalya, Turkey โ€” open to relocation. Portfolio: ylmz.art


~/skills

Core toolset

Photoshop Unreal Engine 4/5 Blender Substance Designer Substance Painter Plastic SCM Perforce Git GitHub

Also using

3D Coat Marmoset Toolset Houdini Maya

Languages

HLSL GLSL C++ Rust C#


~/projects

Pipeline tooling I build for the boring half of asset delivery โ€” the parts that otherwise mean opening a DCC and clicking through the same steps again.

UV unwrapping, texel density and UDIM layout tooling for Blender 3.6 / 4.2 LTS. The geometry work runs in a standalone Rust worker; the addon is a thin front-end that pipes mesh buffers over stdio.


Releases & builds โ†’
Batch PBR texture operations for game and VFX pipelines, driven from one CLI: normal baking, ORM / mask channel packing, colour space conversion and bit-depth handling.


Source โ†’
Seamless procedural noise authoring and RGBA channel packing for game textures โ€” tiling Perlin / Value / Worley, packed straight into the layout the target engine wants. CPU-side, multithreaded.


Source โ†’

~/stats

GitHub metrics

~/stars

  • Gaurav-Gosain/tuios - A terminal window manager that knows what your agents are doing. Tiling panes, workspaces, sessions that survive restarts, and one Inbox for...
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  • madhvantyagi/SOUL.md - This repo contains different Soul.md files each file is different and allow your agents to behave in unique interesting personality.
  • TheComputerM/awesome-svelte - โšก A curated list of awesome Svelte resources

~/contact

Email Portfolio

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