Repository navigation
feat: add ambient heat, pressure boil, and glass - #13
Merged
Merged
Conversation
Occupied cells couple to a coarse air-heat field so hot air rises; pressure raises water's boil point, and sand bakes into locked glass.
|
Bugbot is not enabled for your account, so this pull request was not reviewed. Enable Bugbot in the Cursor dashboard to get automatic reviews on future PRs. |
This file contains hidden or bidirectional Unicode text that may be interpreted or compiled differently than what appears below. To review, open the file in an editor that reveals hidden Unicode characters.
Learn more about bidirectional Unicode characters
Sign up for free
to join this conversation on GitHub.
Already have an account?
Sign in to comment
Add this suggestion to a batch that can be applied as a single commit.This suggestion is invalid because no changes were made to the code.Suggestions cannot be applied while the pull request is closed.Suggestions cannot be applied while viewing a subset of changes.Only one suggestion per line can be applied in a batch.Add this suggestion to a batch that can be applied as a single commit.Applying suggestions on deleted lines is not supported.You must change the existing code in this line in order to create a valid suggestion.Outdated suggestions cannot be applied.This suggestion has been applied or marked resolved.Suggestions cannot be applied from pending reviews.Suggestions cannot be applied on multi-line comments.Suggestions cannot be applied while the pull request is queued to merge.Suggestion cannot be applied right now. Please check back later.
Summary
ahon the air grid (Empty pixel heat stays 0). Gases dump heat into air; solids take heat from hotter air. Hot air above room temperature gets a Boussinesq upwardvybias.WATER_BOIL + max(pv,0)/40. Steam still condenses in still air.Test plan
just verifypvwater needs more heat to boil than still wateradd_heat(180)is one-wayheat()stays 0 next to firefrom_u8(15)round-trips;from_u8(16)isNone