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@colonization-re

colonization-re

97a461a4-2fe1-4005-a352-3f4222fa36ac

Reverse engineering Sid Meier’s Colonization — reconstructing the original source code, preserving its behavior, and building modern cross-platform ports.

Public:

  • maps - Archive of community-created maps and scenarios
  • win-patches - Community patches for ColWin: animated water, bug fixes and hidden features
  • win31-runtime - Play original Colonization Windows 3.1 on a modern OS. Bring your own copy of the game
  • win-tools - Colonization Windows tools for extracting and converting game data
  • web-ui - Shared CSS used across colonization-re projects
  • fsm-to-mp - Convert FreeCol .fsm maps to classic col .MP format

Work in progress:

  • win-decomp - Reverse engineering and decompilation of the Win 3.1 version of Colonization.
  • sav-editor - Savegame editor

Community:

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  1. win-tools win-tools Public

    Python

  2. maps maps Public

    Archive of community-created maps and scenarios

    Python

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