docs: rewrite soundpacks guide - #28
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… structure The old page grouped sections by pack file format and had a couple of claims that didn't match the code (e.g. hand-copied directory packs were said to be auto-resolved at runtime; they aren't without a soundpack_paths entry, verified against internal/cli/cli.go and by running the built binary). Rewritten and reordered around why someone opens the page: using an existing pack, building your own, then how sound selection works internally for anyone extending Claudio. Adds per-OS storage paths, a Discovery Vs. Runtime Resolution explainer, and a note that soundpack updates are pull-on-demand only. Co-Authored-By: Claude Sonnet 5 <noreply@anthropic.com>
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Summary
docs/soundpacks.md, verifying every claim against the actual source (internal/sounds/mapper.go,internal/hooks/parser.go,internal/soundpack/*.go,internal/cli/soundpack_*.go,internal/config/xdg.go) and, for the runtime-resolution behavior, against a locally built binarysoundpack_pathsentry (or a literaldefault_soundpackpath); without one, Claudio silently falls back to the platform pack. New Discovery Vs. Runtime Resolution section documents thisconfig.jsonsoundpack updateis pull-on-demand only, never automaticTest plan
internal/config/xdg.go/github.com/adrg/xdg🤖 Generated with Claude Code