docs(status): full feature-matrix audit against shipped code (Aug 2026) - #39
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Every row re-verified against the frontends' actual code. Headline corrections: - Eye gaze split into three honest rows: pointer input, system-pointer handoff (works today via any tracker that moves the OS cursor), and RAW tracker data - only Windows does raw (Tobii Stream Engine, eyetuitive, UDP + tracker picker). Linux/macOS marked as possibilities, iOS cannot take raw data. Previously the matrix claimed eye-gaze shipped on all six platforms. - Switch/button modes: engine filters are wired on Apple, Windows and GTK but NONE have been tested with switch hardware or users - all downgraded to beta with that reason. - Joystick: Android shipped (gamepad steering, untested -> beta); Apple is declared-but-unimplemented. - Touch on Android: shipped (it is the primary input); was 'beta'. - Direct text entry: Windows and GTK shipped (was planned / not-supported), Android IME shipped; v5 GTK direct mode via XTest restored to the v5 baseline (was wrongly not-supported). - Typing rate: Windows and GTK shipped (were planned). - Removed false claims: GTK undo/redo (no such buttons exist), GTK PDF/F8 export (not in the code), GTK TTS 'placeholder' (it ships speech-dispatcher + cloud engines). - Android promoted from blanket 'beta' to shipped for the released core (canvas, alphabets, PPM, adaptive learning, settings, speed, dark mode, analytics); speech/IME/game stay beta. - New rows: real font metrics for label layout (DasherCore v0.2.4; Android shipped, others pending) and app version display (RFC 0016). - Speed-control row now documents the v5-range story (engine v0.2.3+, Windows/Apple still capped - issues #27/#34). Validator passes (54 features); site builds clean. Signed-off-by: will wade <willwade@gmail.com>
Signed-off-by: will wade <willwade@gmail.com>
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The status matrix had drifted badly from reality. This re-verifies every row against the frontends' actual code (Dasher-Apple, Dasher-Windows, Dasher-GTK, Dasher-Android, DasherCore) and updates both the v6 matrix and the v5 baseline. Validator passes (54 features), site builds clean.
Headline corrections
Eye gaze — previously "shipped" on all six platforms. Split into three honest rows:
Switch / scanning — the engine's One-/Two-Button Dynamic filters are wired on Apple (switch profiles + key capture), Windows (1/2-switch selection methods) and GTK (filter + fixed keys) — but none have been tested with real switch hardware or users. All now beta with that reason. Android planned.
Touch on Android — was "beta"; it's the platform's primary input. Shipped. Likewise the rest of Android's blanket-beta core (canvas, alphabets, PPM, adaptive learning, settings persistence, speed, dark mode, analytics) — released through v0.1.9.
Joystick — Android gamepad steering shipped this month (untested with controllers → beta); Apple's enum declares it but there's no backing service (not-supported); GTK SDL3 shipped.
Direct text entry — Windows (SendInput keyboard mode) and GTK (ydotool, v0.2.6+) are shipped, not planned/not-supported; Android IME shipped. v5 fix: GTK v5 had direct mode via XTest — the baseline wrongly said not-supported. Linked to governance RFC 0015.
Removed false claims (found by code inspection):
Promotions backed by shipped code: typing rate (Windows status bar, GTK Settings → Output), game mode (Windows wired), dwell (GTK Preferences → Input), analytics/crash (GTK v0.2.6+, Android), CJK conversion (engine-ready everywhere — kept beta as untested with CJK users, honestly).
New rows: Real font metrics for label layout (DasherCore v0.2.4 / #56 — Android shipped v0.1.8+, Windows #28 + GTK PR pending) and App version display (RFC 0016 — Android shipped, others tracked).
Speed row now documents the v5-range story: engine accepts raw 10–800 (v0.2.3+); Android/GTK follow it; Windows caps 5.0× (#27), Apple 4.0× (#34).
Deliberately out of scope
DCO signed.