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ez4cywa
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Cast codec fuzzing
Cast codec fuzzing
#5:
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cargo in /rust - Update #1607305531
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chore: release v2.5.2 (repository cleanup, no functional changes)
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chore: release v2.5.2 (repository cleanup, no functional changes)
Rust CI
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chore: remove legacy WPF sources, worker crate and migration harness
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fix: disambiguate code-derived output names on collision (v2.5.1)
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fix: disambiguate code-derived output names on collision (v2.5.1)
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feat: opt-in arm + weapon assembly with weapon-code output naming (v2…
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feat: opt-in arm + weapon assembly with weapon-code output naming (v2…
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chore: ship only the executable and user guides in the release zip
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chore: ship only the executable and user guides in the release zip
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fix: gate the 4a opacity mask to hair and tearline profiles (v2.4.3)
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fix: gate the 4a opacity mask to hair and tearline profiles (v2.4.3)
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fix: soft opacity edges via alpha-to-coverage for eyes and hair (v2.4.2)
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fix: soft opacity edges via alpha-to-coverage for eyes and hair (v2.4.2)
Rust CI
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fix: soft opacity edges via alpha-to-coverage for eyes and hair (v2.4.2)
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v2.4.2
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fix: character _mat_info semantics and glass lens rendering (v2.4.1)
Rust CI
#15:
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fix: character _mat_info semantics and glass lens rendering (v2.4.1)
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feat: profile-based material shading (weapon/character/glass) in prev…
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feat: profile-based material shading (weapon/character/glass) in prev…
Rust CI
#14:
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chore(deps): bump rfd from 0.15.4 to 0.17.2 in /rust
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dependabot/cargo/rust/rfd-0.17.2
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