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AI v2 B2: sam2seg — zero-shot mesh segmentation via multiview SAM 2 #1014

Description

@fernandotonon

Part of #818 (Track B2, item 2). Status: ABSENT — only a follow-up bullet exists at docs/MESH_SEGMENTATION_STRATEGY.md:214 ("SAM-2 multiview zero-shot path (sam2seg) … (#818 B2 item 2)").

Zero-shot mesh segmentation by rendering the mesh from multiple views, segmenting each view with SAM 2, and back-projecting the 2D masks onto the mesh to vote per-face labels. Complements the trained per-category models (#1014) by handling categories no model was trained for, with no retrain.

Note the existing MeshDepthRenderer / MultiViewTextureBaker / ProjectionPainter stack already does multiview render + back-projection for textures, so the projection half has precedent to reuse rather than invent.

Acceptance

Sensible parts on a category outside the trained set, via GUI/CLI/MCP, with the existing Part vocabulary. Model license must clear the permissive-redistribution bar before any weights are shipped (SAM 2 licensing to be verified in the issue, not assumed).

Activity

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