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imykseo/README.md

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ykSeo (Zeyad)

Entry-level AI Engineer and Software Developer focused on building practical projects and learning through hands-on development. I mainly work on Minecraft projects, including plugins and server-side tools, while also exploring AI, automation, and other areas of software development.

I enjoy taking an idea, turning it into something that actually works, and improving it as I learn more.

🤵 • What I Do:

AI Development (Entry-Level) → learning and building with AI, from experimenting with models to wiring them into working applications. Still very much a work in progress, and I'm fine admitting that.

Software Development → backend services, tooling, and the occasional project that starts as "quick script" and ends up as a full application three days later.

🤖 • Technologies & Skills:

Languages

Python Node.js Java Kotlin

Databases

MySQL Redis

Tools

IntelliJ IDEA VS Code PyCharm


💼 • Recent Projects:

🪶 ¦ Hills Network [February 2026 - August 2026]

An upcoming Minecraft PvP Server consisting of the following gamemodes: Sword FFA - Classic FFA and events.


Currently split between training models and fixing bugs I introduced the night before. 🥹

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  1. ArenaEngine ArenaEngine Public

    A Paper plugin that manages dynamic arenas, templates, world resets, player isolation, match states, lifecycle, cleanup, concurrent matches, and failure recovery.

    Kotlin

  2. AsyncData AsyncData Public

    A Paper plugin that handles MySQL and Redis for other plugins, providing async queries, connection pooling, write batching, cache invalidation, schema migrations, and retries, all off the main thread.

    Java

  3. MeshBridge MeshBridge Public

    A Paper plugin that links multiple servers over Redis pub/sub so they can track each other's players, detect who's online, and message each other directly.

    Kotlin