Entry-level AI Engineer and Software Developer focused on building practical projects and learning through hands-on development. I mainly work on Minecraft projects, including plugins and server-side tools, while also exploring AI, automation, and other areas of software development.
I enjoy taking an idea, turning it into something that actually works, and improving it as I learn more.
AI Development (Entry-Level) → learning and building with AI, from experimenting with models to wiring them into working applications. Still very much a work in progress, and I'm fine admitting that.
Software Development → backend services, tooling, and the occasional project that starts as "quick script" and ends up as a full application three days later.
An upcoming Minecraft PvP Server consisting of the following gamemodes: Sword FFA - Classic FFA and events.
Currently split between training models and fixing bugs I introduced the night before. 🥹
