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re-equip farming armor - #86

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mizly merged 1 commit into
mizly:mainfrom
jizu1:fix/re-equip-farming
Aug 4, 2026
Merged

re-equip farming armor#86
mizly merged 1 commit into
mizly:mainfrom
jizu1:fix/re-equip-farming

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@jizu1

@jizu1 jizu1 commented Aug 4, 2026

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fixes it so that if a user spawns less pests than their pest threshold it will re-equip their farming loadout instead of staying in the pest spawning loadout until the next spawn

@mizly mizly mentioned this pull request Aug 4, 2026
mizly added a commit that referenced this pull request Aug 4, 2026
bugfixes

- re-equip armour if user spawns pests but doesn't trigger pest threshold (#86)
- add auto tablist setup, no more user error 🙏  (#87)
- add toggle for Pest Destroyer estimate (fast completion). By default on, but some users might find it better to turn it off (#89)
- add configurable options for ballsack shredder (# of warps, plots) (#90)
@mizly
mizly merged commit 9e396d0 into mizly:main Aug 4, 2026
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2 participants