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Add Networking #11

Description

@nlaha

Here's what I was planning for a networking system:

CharacterController (need to make this more abstract)
-> NetworkCharacterController
-> UserCharacterController (need to add this)

The network character controller gets data from a server with respect to a character in the game (this could be another player or an AI controlled directly by the server)

  • Handles movement, damaging, etc.

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