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offdev
laige-cpp
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[M2-GOLD-01] Golden image test infrastructure (TEST-008, canonical 12…
CI (merge)
#160:
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Move >30 s CI suites to label-gated jobs (ci:slow:*) (#97)
CI (merge)
#159:
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[M2-PROF-01] CPU/GPU render timing (RENDER-005) (#96)
CI (merge)
#158:
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M2-PERF-01: the render-50k bench suite (PRD §8.1 50k-sprite workload)…
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#157:
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Extend the CI build-job timeout caps for M2-PERF-01 (Linux 10→45, mac…
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#156:
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[M2-SCENE-01] Reference isometric scene generator (deterministic, see…
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#155:
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Fix the UiRenderSmoke golden probe and run the full CI matrix on ever…
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#154:
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[M2-UI-02] UI rendering pass (screen-space, identity camera) (#91)
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[M2-UI-01] UI widget tree (retained, screen-space) (#90)
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#152:
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Fix the linux-asan CI lane: the font entry missed the detect_leaks=0 …
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#151:
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[M2-TEXT-03] SDF glyph atlas + SDF text (distance field + threshold s…
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#150:
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[M2-TEXT-02] Text items in the UI pass (string table + glyph quads) (…
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Re-baseline the particle_render_10k budget to the CI reference toolch…
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#148:
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[M2-TEXT-01] Bitmap font atlas (stb_truetype vendored) (#85)
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[M0-CI-01] PR lane: Windows/macOS only (Linux verified locally) (#84)
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#146:
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[M2-PART-02] Particle rendering through the batcher (#83)
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#145:
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Tidy up readme
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[M2-PART-01 fix] Explicit integer-to-Scalar conversion for the macOS …
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#143:
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[M2-PART-01] Particle simulation (CPU, 2D + depth) (#81)
CI (merge)
#142:
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[M2-TILE-02] Parallax tile layers + tile animation (#80)
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#141:
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[M2-PAR-01] Parallax layers (#79)
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#140:
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[M1-ALLOC-01 fix] Attribute the alloc window to the owner thread (#78)
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#139:
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[M2-TILE-01 fix] Resolve the zero-alloc failure site to module+symbol…
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#138:
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[M2-TILE-01] Tilemap data + auto-depth from tile height (FR-2.6) (#76)
CI (merge)
#137:
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[M2-SPRITE-04] Render observability + draw-call budget (G-R2) (#75)
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#136:
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