Start exploring a basic javaFx based reference implementation: - revisit an old prototype I worked on a number of years ago, update it and learn what new in the javaFx api. - revisit fxgraphics2d as well as the JavaFX canvas api - initial test years ago might not be valid anymore, limitation being performance for so many draw operation. - update ticket when I have more insight.
Start exploring a basic javaFx based reference implementation: