Add rotated GPU tiles example#409
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Demonstrates TilemapGPULayer rendering tiles rotated in Tiled (via the anti-diagonal flip flag) in all eight orientations, side by side with a CPU TilemapLayer for reference. The tileset texture is generated at runtime, so the example is self-contained. Co-Authored-By: Claude Opus 4.8 (1M context) <noreply@anthropic.com>
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Adds
tilemaps/tilemap gpu layer/rotated gpu tiles.js, a companion to theTilemapGPULayertile-rotation fix in phaserjs/phaser#7338.It draws the same asymmetric "F" tile in all eight orientations (rotations 0/90/180/270°, each with and without a horizontal flip) and renders it with both a CPU
TilemapLayerand a GPUTilemapGPULayerside by side, so the two are visibly identical. The tileset texture is generated at runtime, so no new asset is needed.Note: requires the
TilemapGPULayerrotation fix (phaserjs/phaser#7338) to render correctly on the GPU side.Disclaimer: mostly generated by Claude.