fix(scope): strictScope 硬过滤补到 entity: / attr: 前缀检索(显式他者 scope 曾被绕过) - #358
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searchMemories 里这两条前缀路在**函数入口**就 return,而 strictScope 硬过滤写在函数 **后半段**的融合池上——早返回的路根本走不到,于是显式标注为他者 scope 的记忆换这两个 前缀就能原样读出,而且没有 A2 的 ×0.5 降权(满分返回)。暴露面是 scopeEnabled + strictScope + entitySearchEnabled 三者同开(默认全关),而 entity: 正是 #24 图谱线在推 的语法,这条路的使用面只会越来越大。 修法:scope 闸抽成 gateByScope() 单一实现,融合池与两条前缀路三处共用,让「过滤点写在 哪」不再漂移(同 #349 把阈值口径收进 activeStoreSize() 的理由)。searchByEntity / searchByAttr 从 options 里取 scope——调用方原本就把 options 整个传了进来,只是这两个 函数只解构了 topK,scope 被丢掉。 闸门必须在 touchRecalled **之前**:只加在「返回前」的话,一次越权检索照样会给出局的行 刷回温时钟,并在被动确认开启时 bump 它们的关联边——命中反馈落到了调用方本不该看见的 行上。 strictScope 关(默认)时 gateByScope 原样返回,行为逐字节不变。他 scope 行的 A2 软加权 要不要一并补到这两条路,按 #339 的口径另行决定,本批不碰排序语义。 测试三条:entity: 路与 attr: 路各一条(显式他者出局、auto / 存量他者按 A2 保留、原主人 仍看得见显式那条——最后一条是防止「谁都搜不到」的假绿),加一条次序锁(出局行不被回温、 不 bump 关联边,并带可见行的正向对照)。变异检验:去掉任一条路的闸门、或把闸门挪到 touch 之后,对应用例各自变红。
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Priority: ⬆️ High Estimated code review effort: 3 (Moderate) | ~20 minutes Change: Bug fix · Severity of issue fixed: Medium Merge Risk: ⚪ Minimal · up to The strict-scope prefix fix is ready to merge after normal checks; no actionable merge-blocking issue was found. Security Architecture ReviewSecurity architecture risk: 🔵 Low · up to The change strengthens scoped memory searches by filtering unauthorized matches before returning or updating them. No newly introduced security issue was established. Confidence is limited by incomplete baseline and deployment evidence, and callers that omit scope remain outside this protection. Retained concerns Security review detailsSecurity Blast Radius
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Review comments at @dsh-mneme/src/service.js:
- Line 404: 在实体和属性搜索流程中调整候选处理顺序:先用 gateByScope 过滤 hits,再截取
topK,确保被拒绝的候选不会挤掉可见结果。实体关键词查询也需在 scope 过滤前移除 limit: topK 限制或扩大候选范围,避免候选提前耗尽。
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先 slice 再 filter 的话,排在前面那条被闸掉的候选会占住槽位——topK=1 且首位出局时直接 返回空数组,明明还有可见匹配。改成先过闸再截断,与融合池那条路同序(那边也是先 filter 后 slice)。 searchByEntity 的关键词路窗口同时取 topK 的两倍:闸门在截断之前生效,窗口按最终条数取就 会不够(与融合路给向量检索取 lim * 2 同一个理由)。没有候选被闸掉时结果逐字节不变—— 多出来的是排在后面的低分候选,进不了 topK。 新增一条用例用 topK=1 把次序钉死;变异检验:把两条路各自改回「先截断后过滤」,该用例 分别变红。README 计数随新增用例由 badge:sync 刷到 1523。
Closes #357
现象
memory_search带entity:/attr:前缀时会绕过strictScope硬过滤:显式标注为他人scope 的记忆,普通检索查不到,换这两个前缀就能原样读出来——而且是满分返回(连 A2 的
×0.5 降权都没有)。
暴露面:
scopeEnabled+strictScope+entitySearchEnabled三者同开(默认全关)。而entity:正是 #24 图谱线在推的语法,这条路的使用面只会越来越大。复现(修复前,实跑输出)
根因
src/service.js的searchMemories有两处早返回:entity:/attr:前缀在函数入口直接return searchByEntity(...)/searchByAttr(...);strictScope过滤写在函数后半段——早返回的路根本走不到。而
searchByEntity/searchByAttr的签名只解构{ topK },调用方传进来的options(里面就带着
scope)被丢掉。顺带两处同源现象,本批一并收掉:
touchRecalled(hits)——heat 或被动确认开启时,一次越权检索会给本不该看到的行刷回温时钟、bump 关联边。
SCOPE_FOREIGN_PENALTY只在融合 / 注入路径生效,这两条路他 scope行是满分返回的。本批只补硬过滤,不动排序语义——要不要把 A2 也补上按 实验分享:scope 与蒸馏的两份体检——strictScope 考卷 + 压缩悬崖保真 #339 的口径
另行决定。
修法
scope 闸抽成
gateByScope()单一实现,融合池与两条前缀路三处共用——三处各写一份判断只会让下一个新增通路再漏一次(同 #349 把阈值口径收进
activeStoreSize()的理由)。闸门放在
touchRecalled之前:只加在「返回前」的话,出局的行仍会先被摸一遍。strictScope关(默认)时gateByScope原样返回,行为逐字节不变。测试
三条,都带「反向对照」以免假绿:
searchMemories entity: prefix honours the strictScope hard filter—— 显式他者出局、auto / 存量他者按 A2 保留,并断言原主人仍看得见显式那条(否则可能是「谁都搜不到」);
searchMemories attr: prefix honours the strictScope hard filter—— 同上;验证
npm test:1522 tests / 1521 pass / 0 fail / 1 skipcheck-sync:src ↔ lib 一致(52 文件)touchRecalled之后顺带
双 README 的测试数停在 1497 的漂移(#354 / #355 合并遗留)已由 #356 刷到 1519,本批再加
3 条用例后统一刷到 1522(6 处),仍走
npm run badge:sync。本分支已 rebase 到 #356 合入后的 main:两处 CHANGELOG 撞车按上次 #354/#355 的处置并入同一个
## 🐛 修复段,不新开一节。关联
entity:,这条路的使用面会越来越大)Summary by CodeRabbit