Creative developer crafting expressive interfaces and the full-stack systems behind them.
I build web products end to end — from the first wireframe to the last migration. My work sits where engineering discipline meets creative experimentation: responsive interfaces, secure backend APIs, and the relational data layers that hold them together. I care about clean architecture, accessible design, and shipping things that actually work.
I'm also a photographer and filmmaker, with a strong visual side that shapes how I think about composition, motion, interaction, and atmosphere.
Outside of client work, I build indie games, contribute to open source, and automate anything that gets in my way twice.
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Employee training platform for delivering structured courses, quiz-based assessments, and role-aware progress tracking. |
A Linktree alternative with per-link click analytics, custom groups, and a private dashboard. |
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Research into video game localization, translation strategies, and cultural adaptation, with The Witcher 3: Wild Hunt as a primary case study. |
Live resume and activity showcase, with content managed in Notion and deployed through Wrangler. |
session terminated — thanks for stopping by
$ cat ./build.log
--- build.log ---
[QUOTE] “Being a good software engineer is 3% talent, 97% not being distracted by the internet.” — Unknown
[QUOTE] “Sometimes it pays to stay in bed on Monday, rather than spending the rest of the week debugging Monday’s code.” — Dan Salomon
[QUOTE] “When you are asked if you can do a job, tell ’em, ‘Certainly I can!’ Then get busy and find out how to do it.” — Theodore Roosevelt
--- build finished: 0 errors, 3 quotes loaded ---




