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TinyMemory

The engine-neutral memory layer for TinyHumans agents.

A host that embeds TinyMemory performs every memory operation through one contract, and picks which engine answers it by configuration rather than by recompiling. TinyCortex is the default embedded engine; a second engine implements the same traits and binds in its place without the host learning anything new.

Layout

api/                    tinymemory-api — the contract. Dependency-light on
                        purpose: depending on it never drags in SQLite, git2,
                        reqwest, or an async runtime.
src/
├── lib.rs              re-exports the contract wholesale, so a host takes one
│                       dependency and the types are the same types
├── registry/           driver admission — which ids exist, what class each
│                       binds as, and the fail-closed external-driver gate
└── mandatory/          the three mandatory capability families, composed once
                        over the `Memory` storage trait
adapters/
└── tinycortex/         the TinyCortex engine seen through the contract
vendor/
├── tinycortex/         the engine, pinned as a submodule
└── tinybus/            pinned TinyBus submodule

The contract

MemoryProvider is an object-safe trait with three mandatory capability families and ten optional ones. The mandatory three are supertraits, so a driver missing any of them cannot be constructed; the optional ten are reached through as_ingest() / as_tree() / … accessors that default to None, so a minimal driver implements what it supports and inherits correct absence for everything else.

A driver's advertised set and its reachable accessors must agree. audit_provider checks exactly that, which turns "advertised but not implemented" into a detectable, testable mistake rather than a runtime surprise on the first call.

Capabilities are asked once, at bind time, and cached: a host filters its RPC surface and its agent-tool list from the answer, so a set that changed afterwards would not be noticed.

What lives here, and what deliberately does not

Here In the host
the contract; capability negotiation; driver admission; the shared mandatory families; per-engine adapters RPC surface, agent tools, security policy, credentials, schedulers, event bus, config mapping

Policy is not here, on purpose. Tier enforcement, scope predicates, taint stamping, redaction, egress checks and audit belong in a decorator the host owns, on the path every caller takes. A driver that could be swapped for one that skips enforcement is the entire reason the policy layer exists.

Adding an engine

  1. Implement tinymemory_api::traits::Memory for the backend, overriding store_with_taint — the trait default silently drops the taint, which would launder externally-sourced content into internal-trust content.
  2. Wrap it: MemoryTraitProvider::new(backend, "my-engine"). That yields a driver advertising Core, Recall and Portability, with the four easy-to-get-wrong parts (see src/mandatory/mod.rs) already handled.
  3. Implement any optional families over the engine's own entry points, and widen capabilities() in lockstep with the accessors.
  4. Reserve the driver id: DriverRegistry::builtin().with_reserved("my-engine", DriverClass::Embedded).

Development

git submodule update --init --recursive
cargo test --workspace
cargo clippy --workspace --all-targets -- -D warnings
cargo fmt --all -- --check

Engine adapters name their engines by version requirement, not path, so a host that already pins its own engine checkout unifies onto one copy through its own [patch.crates-io]. The workspace root patches them to the nested vendor/ submodules for a standalone build. A path dependency in an adapter would defeat that and hand a host two copies of one engine with two incompatible Memory traits.

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Agent friendly memory system

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