Unofficial WebAssembly build of COLMAP (SIFT + global mapper) for the browser, with exact SIFT matching on WebGPU
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Updated
Oct 20, 2026 - TypeScript
Unofficial WebAssembly build of COLMAP (SIFT + global mapper) for the browser, with exact SIFT matching on WebGPU
A fully open-source alternative to commercial photogrammetry suites. Turns aerial/drone photos into point clouds, meshes, DSM/DTM, orthomosaics, and contours — with an experimental 3D Gaussian Splatting branch. MIT licensed, GPU-agnostic.
Automated camera tracking & 3D reconstruction pipeline using COLMAP. Features NeRF export (transforms.json), Houdini (.hip) scene generation, and lens undistortion.
Cinema 4D Python importer for COLMAP/GLOMAP camera tracking. Builds Redshift-compatible animated cameras, imports sparse point clouds, and configures scene settings for seamless photogrammetry workflows—an alternative to Blender’s photogrammetry importer, adapted for C4D.
A simple photogrammetry app built for systems without a dedicated GPU.
Jupyter notebooks taking video frames of one scene through GLOMAP structure-from-motion and gsplat training to a Gaussian Splatting scene for Blender and Unity
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