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libigl

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Work in progress — a ground-up rewrite of MeshLab, the open source system for processing and editing large 3D triangular meshes and point clouds. Qt 6 with modern GPU rendering, tree-shaped undo history, embedded Python, and 280+ filters built on vcglib, CGAL, libigl and more.

  • Updated Sep 2, 2026
  • C++

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