Course material for a grad-level course in Geometry Processing.
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Updated
Sep 2, 2020
Course material for a grad-level course in Geometry Processing.
Demo implementation of smoothly filling holes in 3D meshes using surface fairing
A library for Directional Field Synthesis, Design, and Processing.
Curvature assignment for Geometry Processing course
Introductory assignment for Geometry Processing course
Mesh Reconstruction assignment for Geometry Processing course
eXtended Position based dynamics implementation with soft body virtual cutting
A C++ geometry processing library
C++ Shape Analysis and Geometry Processing
As-Rigid-As-Possible Surface Deformation, an iterative mesh processing scheme in which the shape is stretched or sheared while the local rigidity is being preserved.
Iterative Closest Point algorithm for scans/mesh alignment (with subsampling and point to plane improvements).
A GDExtension C++ plugin for ARAP deformable meshes
Work in progress — a ground-up rewrite of MeshLab, the open source system for processing and editing large 3D triangular meshes and point clouds. Qt 6 with modern GPU rendering, tree-shaped undo history, embedded Python, and 280+ filters built on vcglib, CGAL, libigl and more.
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