psyq
Here are 9 public repositories matching this topic...
Custom standard library for homebrew PlayStation 1 development
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Oct 15, 2025 - C
PlayStation 1 Chip8 Interpreter
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May 6, 2018 - C
Structural documentation of Tales of Eternia (PlayStation, Japan, SLPS-03050 disc 1): the block codec that is byte-identical to 1997's, 90 MB of duplicated sprite sheets, the whole JIS level 1 font inside the executable, and a developer debug room shipped on the retail disc.
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Aug 27, 2026 - Python
Matching decompilation of Yu-Gi-Oh! Forbidden Memories (PS1, SLUS_014.11) — byte-exact C recompilation with cc1psx 2.8.1 (gcc 2.8.1) and maspsx emulating aspsx 2.79
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Sep 6, 2026 - Assembly
The template that I use for all my Sony Playstation/PsyQ SDK homebrew projects
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Aug 27, 2025 - C
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