Custom pipeline plugin about how to make work together Adobe Photoshop's files with Unity Engine's sprites
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Updated
Dec 4, 2025 - C#
Custom pipeline plugin about how to make work together Adobe Photoshop's files with Unity Engine's sprites
Texture atlas packer written in Rust. Open-source replacement for TexturePacker.
A smart, folder-aware sprite packer for Godot and PixiJS. Split, pack, and convert multi-res tilesets and SVG layers into spritesheets and native Godot sprites.
Command-line sprite sheet generator
Texture atlas and sprite workflow tool for indie game developers. Synthatlas is a desktop application built with WPF (.NET 8) that helps game developers pack sprite images into optimized texture atlases, export animation sheets, and manage sprite assets — all within a clean, dark-themed interface.
A texture atlas packing library for Unity runtime, providing solutions for multi-atlas support with efficient dynamic merging.
A program to pack multiple images into a single sprite sheet.
A browser based sprite packing utility designed for game developers.
Pack sprite images into optimized texture atlases and export animation sheets with this desktop tool for game developers.
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