Little Big Adventure 2 (Twinsen's Odyssey) native Nintendo 64 port of the original 1997 engine, on libdragon. Bring your own assets.
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Updated
Oct 2, 2026 - C++
Little Big Adventure 2 (Twinsen's Odyssey) native Nintendo 64 port of the original 1997 engine, on libdragon. Bring your own assets.
Sega Dreamcast port (KallistiOS) of the original 1997 Adeline source of Little Big Adventure 2 / Twinsen's Odyssey. V0.9 alpha — only the opening + first-island transitions are validated on Flycast; real-DC boot blocker pending UART diagnosis. See README-DC.md.
Little Big Adventure (1994 DOS engine) ported to the PlayStation, at its native 640x480. Bring your own assets.
Little Big Adventure (1994) ported to the Nintendo DS, from the GPL engine source release. 50 fps on a stock 4 MB DS, with voices, streamed music and a touch-screen panel. Bring your own game data.
Little Big Adventure (1994) ported to the Mattel HyperScan: S+core 7 at 108 MHz, 16 MB, a servo-driven CD, and 96 bytes of save on an RFID trading card. Bring your own assets.
Little Big Adventure (1994) ported to the Atari Jaguar, from the GPL engine source release: 640x480 interlaced, 3D bodies on the GPU, all 120 scenes in a 6 MB cartridge. Work in progress. Bring your own assets.
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