A 3D asset bank gathered for the Enigmacube game. The repository collects models ready to import into a real-time engine, their original textures, and texture sheets kept as visual references.
It is an asset archive, not a code library: nothing to install, nothing to build.
| Folder | Content |
|---|---|
Model/ |
43 folders, one per item: the mesh in one or more formats, its textures, and the author's licence file when one is provided |
imagerie/ |
67 .tga texture sheets used as art-direction references |
- Vegetation —
tree,Maple Tree,palmier,duions_fishtail_palm_blendswap,foliege,Plant1,Plant2,durian - Architecture —
chapel,cathedralbase,mayantemple,medieval house,Medieval,windmill,dungeon_stairs,flay_city - Scenery and props —
colonne_en_ruine,statue,pont,rope_bridge,fence(5 variants),table,trashbox,props1,MetalSheet - Vehicles —
jeep,Bus Ruin,heli,Helicopter blend - Objects —
gun,munition,pomme,poire - Miscellaneous —
model1,model2,model5,Model8,Model9,Model10
Meshes: .blend (23), .obj (37), .md2 (43), .3ds (6), .ms3d (2),
.c4d (2), .fbx, .dae, .lwo.
Textures: .tga (84), .png (48), .jpg (24), .bmp (16), .pcx (11),
.dds (3), .tif (2).
The .blend sources are kept as they are, so a model can be reworked before being
re-exported rather than starting again from a frozen mesh.
Eleven items — gun, mayantemple, munition, palmier, poire, pomme,
pont, statue, table, Plant2, Helicopter blend — carry a json.js
exported from Blender in Three.js's JSON format.
Warning: that format targeted
JSONLoader, removed from Three.js in r99. On a modern Three.js, re-export the.blendsource to glTF 2.0 (.glb) rather than loading these files.
import { GLTFLoader } from 'three/addons/loaders/GLTFLoader.js'
const loader = new GLTFLoader()
const { scene: statue } = await loader.loadAsync('/assets/statue.glb')The .obj files remain usable directly through OBJLoader and its MTLLoader,
keeping the .mtl next to the .obj so texture paths resolve.
None of these assets are mine. They were collected on the web and through the Open RPG community in 2020, and remain the property of their authors. This repository adds no licence on top: each author's licence applies, file by file.
- About fifteen folders (
fence*,model1,model2,model5,Model8,Model9,Model10,heli) come from W. Sitters and are dual-licensed GPL v2+ or CC-BY 3.0, at your choice, with a duty to credit the author. TheirReadme.txt,GNU_licence.txtandCC_attribution_licence.txtship alongside the files. jeepcomes from Psionic (psionicdesign.com), free to use, credit appreciated.duions_fishtail_palm_blendswapcomes from BlendSwap.- The rest does not document its source. The contents of
imagerie/in particular are sheets extracted from commercial games (the file names point at levels of Tomb Raider Legend and Anniversary): they are working references and are not redistributable.
Before reusing an item elsewhere, check the folder it comes from and trace it back to its author.