Kalo CLI for managing and running plugins, modules, ...
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Updated
Sep 4, 2026 - Go
Kalo CLI for managing and running plugins, modules, ...
Simple, human-readable base modelling specification for the Kalo CLI ecosystem.
A modern, community-driven custom content engine for Minecraft servers. Built to be open, extensible, cross-platform, and developer-friendly — empowering creators to build items, blocks, furniture, and immersive experiences without limits.
Kalo CLI demo project to compile a Morphe data modelling SSOT to Go, Typescript, and PSQL
Semantic schema evolution specification for describing deterministic changes between Morphe models.
Generates SQLAlchemy models from Morphe definitions.
Scaffolds MorpheMap definitions from source and target Morphe types.
Generates Go Gin CRUD handlers and repository interfaces from Morphe models.
Defines a standard format for describing Kalo plugins in manifests (what it does, which inputs it consumes, etc.).
Portable data snapshot specification for capturing and comparing database and file data.
Generates Pydantic models from Morphe definitions.
Generates condensed API contract context from OpenAPI 3.1 specifications for AI agents.
Validates OpenAPI 3.1 specifications and emits structured validation reports.
Kalo conventions and extensions for OpenAPI 3.1 contracts generated from Morphe models.
Generates TypeScript type definitions from Morphe models.
Generates pgx-backed Go PostgreSQL repositories from MorpheRepo contracts.
Declarative UI binding specification connecting UI pages to API operations and generated SDKs.
Generates type-safe Go converters from MorpheMap definitions.
To associate your repository with the kalo topic, visit your repo's landing page and select "manage topics."