An open-source, GPU-accelerated physics simulation engine built upon NVIDIA Warp, specifically targeting roboticists and simulation researchers.
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Updated
Sep 18, 2026 - Python
An open-source, GPU-accelerated physics simulation engine built upon NVIDIA Warp, specifically targeting roboticists and simulation researchers.
A MuJoCo to OpenUSD Data Converter
Holds a collection of permissively licensed assets for use in Newton testing
Warp-based implementation of the SAP contact formulation
Explore recorded Physical AI: Genesis × Newton GPU timesteps, Microduck joints, SmolVLA failures and cloth. Inspect source data, offline replays and editable OpenUSD.
Simulating ice cream in Newton with Material Point Method (MPM).
Sim2Real bridge for the Seeed reBot DevArm B601-DM (Damiao) and NVIDIA Isaac Sim (Newton): live real-to-sim joint mirror over CAN + UDP, supervised sim-to-real moves
Newton + Claude VLA live classroom demo — 3-min embodied AI on a MacBook (MPC ball catch + natural-language pick/stack + dual-arm workstation)
PhysX vs Newton (MuJoCo-Warp) backend benchmark in Isaac Lab 3.0: throughput scaling, per-process VRAM, 10-seed learning curves, and an open-loop dynamics-equivalence probe on the Unitree Go2 task
Downstream UV template for ProtoMotions' standalone Newton backend
Talk to a Unitree G1 humanoid inside live GPU physics: NVIDIA Newton + MuJoCo Warp, RL locomotion trained in Isaac Lab, natural-language commands in English, Spanish and Japanese.
LeNewton is a simulation environment for the LeRobot SO100 robot arm, built on top of the Newton physics engine and NVIDIA Warp.
Small example on making a custom newton solver and integrate with Isaac Sim
Aiming bit-for-bit identical results of the originally cuda Newton XPBD solver across different hardwares using vulkan.
Clips from newton-physics simulation to Unreal Engine 5 runtime
Exploring hydro-elastic based mesh collision engine in Newton Sim
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